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Roy, hero of Fire Emblem: The Binding Blade, returns in Fire Emblem Engage as the Emblem of the Young Lion, who will assist your army in its quest. 

Roy is a well-balanced Emblem that leans a bit into the defensive end. Synchro Skill Hold Out will allow his unit to endure any hit at 1 HP, provided you had a decent chunk of HP left in the first place. Engage Skill Rise Above gives a straight five levels to your unit as long as you’re Engaged, providing a potentially much-needed stat buff to tank, dodge, or OHKO. And his Engage Attack Blazing Lion is the rare AOE strike, setting a chunk of tiles before him on fire. This all makes Roy an excellent option for units who tend to go off on their own, a fantastic choice for chokeholds or other spots where a bunch of enemies will congregate on just one or two army members. 

Roy’s first Engage Weapon is the Lancereaver, a sword which flips the weapon triangle (it’s effective against lances but not against axes). His Wyrmslayer is stronger than the generic one you can obtain for other army members and retains its effectiveness against dragons. And his mighty Binding Blade can strike both close and at range while granting buffs to both Def and Res.

 

How to obtain Roy

 

Roy will automatically join up at the beginning of Chapter 8: The Kingdom of Might. He’s equipped to Diamant for the map, who can make effective use of his solo tanking options to take care of one side of the map if need be. After clearing the chapter you can equip Roy to whomever you’d like. 

 

 

Roy’s Skills

 

Here are detailed explanations of each of Roy’s skills. Remember that to have your characters inherit them, they must be at Bond Level 5 minimum with the Emblem and spend SP:

 

Engage Skill: Rise Above – Grants Lvl+5 ([Dragon] Additional Lvl+1 / [Cavalry] Mov+1 / [Armored] Max HP+5)

Engage Attack: Blazing Lion – Use to attack adjacent foe and an area 3 spaces wide. Target area and the 2 rows beyond it are set on fire. Sword only ([Dragon] Attack range +3 spaces / [Mystical] Expands flame area)

 

Engage Weapon 1: Lancereaver – Sword that grants advantage against lances but disadvantage against axes

Engage Weapon 2: Wyrmslayer (Bond Lvl 10) – Effective against dragons

Engage Weapon 3: Binding Blade (Bond Lvl 15) – 1-2 range, grants Def/Res+5

 

Bond Lvl 1: Hold Out (Synchro Skill) – If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP (SP cost: 2000)

Bond Lvl 1: Strength +1 – Grants Str+1 (SP cost: 500)

Bond Lvl 2: Strength +2 – Grants Str+2 (SP cost: 1000)

Bond Lvl 3: Advance (Synchro Skill) – Use to move 1 space toward a foe that is 2 spaces away and attack (SP cost: 500)

Bond Lvl 4: Sword Power 1 – Grants Atk+2 at a cost of Avo-10 when using a sword (SP cost: 1000)

Bond Lvl 5: Skill Inheritance – Unit can inherit this Emblem’s skills

Bond Lvl 6: Sword Prof. – Proficiency with swords. Required for promotion to certain classes

Bond lvl 7: Sword Power 2 – Grants Atk+4 at a cost of Avo-10 when using a sword (SP cost: 2000)

Bond Lvl 8: Hold Out+ (Synchro Skill) – If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP (SP cost: 3000)

Bond Lvl 9: Strength +3 – Grants Str+3 (SP cost: 3000)

Bond Lvl 9: Sword Power 3 – Grants Atk+6 at a cost of Avo-10 when using a sword (SP cost: 3000)

Bond Lvl 11: Strong Bond – Unit stays Engaged 1 additional turn

Bond Lvl 12: Sword Power 4 – Grants Atk+8 at a cost of Avo-10 when using a sword (SP cost: 4000)

Bond Lvl 13: Hold Out++ (Synchro Skill) – If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP (SP cost: 4000)

Bond Lvl 14: Strength +4 – Grants Str+4 (SP cost: 4000)

Bond Lvl 16: Sword Power 5 – Grants Atk+10 at a cost of Avo-10 when using a sword (SP cost: 5000)

Bond Lvl 17: Strength +5 – Grants Str+5 (SP cost: 5000)

Bond Lvl 18: Hold Out+++ (Synchro Skill) – If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP (SP cost: 5000)

Bond Lvl 19: Strength +6 – Grants Str+6 (SP cost: 6000)

Bond Lvl 20: Deep Synergy – Unit’s Engage meter is shortened one step

 

Who Is Roy?

 

 

Roy (VA: Jun Fukuyama [JP] / Ray Chase [EN]) is the son of Eliwood, Marquess of Pherae (and protagonist of Fire Emblem: The Blazing Blade, which is the prequel to Fire Emblem: The Binding Blade). When the Empire of Bern invades all across the continent of Elibe, Roy must take up arms in place of his ill father to defend the land. Despite his youth, inexperience, and a large shadow to step out of, Roy is vigilant in his quest to repel Bern, collect the legendary weapons, and uncover the truth behind the dragons Bern has reportedly brought back to Elibe…

 

 

More Fire Emblem Engage guides

 

Looking for more help with Fire Emblem Engage? Check out our other guides!

 

 

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Written by Amelia Fruzzetti

A writer and Nintendo fan based in Seattle, Washington. When not working for NinWire, she can be found eating pasta, writing stories, and wondering about when Mother 3 is finally going to get an official localization.