Review – Mario Party Superstars

Author: Ricky Berg
Categories: Switch, Reviews

When Super Mario Party shindigged its way onto Switch in 2018, I figured it was the start of a new chapter in the series’ legacy. While familiar, it was fairly distinct in its approach to boards and minigames, and managed to be a whole lot of fun with changes it…

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Review – Shin Megami Tensei V

Author: Ricky Berg
Categories: Switch, Reviews

The Shin Megami Tensei series is a fascinating corner of its genre rooted in theology, philosophy, and an Ars Goetia worth of demons. While each entry’s scenario and characters change, the commonalities remain consistent. This is especially true for the entries that have come after Shin Megami Tensei III: Nocturne,…

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Review – Unpacking

Author: Ricky Berg
Categories: Switch, Reviews

I’ve moved five times over the last five years, and I’m sure there will be more in my future. Even if some were simple, some were with roommates, and some were all the way across an ocean they’ve all managed to share one core aspect – Me. Even if we…

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Review – Nickelodeon All-Star Brawl

Author: Bryan Finch
Categories: Switch, Reviews

As unbelievably successful as the Super Smash Bros. series is, it always amazes me how many games try to copy its style and fail in unique ways. While there are some successes, like Rivals of Aether, it feels like so many developers struggle to understand what makes Smash so much…

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Review – Metroid Dread

Categories: Switch, Reviews

It paradoxically feels like so long ago since a 2D Metroid game and yet also like it’s been only a short few years. To an extent, both are true. The franchise hasn’t received a new full-fledged entry since 2002’s Metroid Fusion, but also two remakes in the interim – 2004’s…

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Review – Tetris Effect: Connected for Switch

Author: Ricky Berg
Categories: Switch, Reviews

To review any iteration of Tetris isn’t so much based on the game itself, which is about as iconic as any game (puzzle or otherwise) can be, but rather what it does to its familiar falling block formula. I’ve had the fortune of diving into two Puyo Puyo Tetris titles…

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Review – Super Monkey Ball Banana Mania

Author: Ricky Berg
Categories: Switch, Reviews

When AiAi and the gang rolled onto the GameCube twenty years ago, I had to fortune of receiving Super Monkey Ball right there at launch. Its blend of tight, precision based gameplay and more relaxed minigames made it a favorite for myself and many more, leading to what’s generally accepted…

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Review – Eastward

Categories: Switch, Reviews

Sometimes, all you need to sell someone on something is one sentence, or even one phrase. Tell a college kid a meeting has free food? They’ll be there. Tell a cinephile this movie’s by their favorite director? They’ll watch it. Tell me that a game is an Earthbound-ish action-adventure game…

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Review – WarioWare: Get It Together!

Author: Ricky Berg
Categories: Switch, Reviews

After a greatest hits release and years of whatever Game & Wario was, Nintendo’s resident greedy game dev has reassembled his comrades and cronies for another brand-new superfast microgame jam. WarioWare: Get It Together! represents something of a return to form for the franchise, taking it back to its roots…

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Review – Sonic Colors: Ultimate

Author: Tom Brown
Categories: Switch, Reviews

In 2010, Sonic Colors was a revelation. After the infamous Sonic the Hedgehog 2006, the controversial Sonic Unleashed, and a bunch of spinoffs of varying quality (the Rush games were great though), we finally had a home-console game from the blue blur that most folks agreed was pretty solid. Now…

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Review – No More Heroes III

Author: Ricky Berg
Categories: Switch, Reviews

Editor’s note: The review below has been updated with the author’s full thoughts after playing through No More Heroes 3 after a Day One patch. If you read Ricky’s earlier version of his review-in-progress, I recommend diving in once again, as this full review offers a solid takeaway and thorough…

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Review – Spelunky 2

Author: Ricky Berg
Categories: Switch, Reviews

Spelunky wasn’t the first procedurally generated game by any stretch, but it would end up one of the first titles I dove into of that nature. It blended with its roguelike elements to bring about a game that could seemingly be played forever – you may eventually say layouts or…

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