Sakurai discusses Kid Icarus’ Uprising difficulty slider, idly wonders if game will get console port
Today on Masahiro Sakurai’s Youtube channel where he discusses game creation, the man brought out one of his more recent titles (and his most recent non-Smash Bros. work) – Kid Icarus Uprising, specifically to discuss the game’s difficulty system known as the Fiend Cauldron. The adjustable difficulty is an example…