Tears of the Kingdom developers discuss directing players’ intentions and moveable objects, inspiration from Breath of the Wild fan videos

Categories: News, Switch

The Legend of Zelda: Tears of the Kingdom is promising an extremely unique sandbox experience, one where players can stretch their creative muscles to form many different objects and implements throughout Hyrule – but how do you let them know what they can work with and what they can’t? The…

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Review – Advance Wars 1+2: Re-Boot Camp

Author: Ricky Berg
Categories: Switch, Reviews

Nintendo’s tactical endeavors have been firmly vested into Fire Emblem. It makes sense too – greater narrative possibilities, gameplay that maintains a core identity while trying new things, hundreds of characters to put into a gacha game. It was the right call, but that doesn’t mean it’s the only option….

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