Super Meat Boy Forever confirms “ridiculously hard” post-launch DLC & level editor
It’s been a long road to Super Meat Boy Forever, though thankfully one not one wrought with sawblades and pitfalls. During PAX East, SMBF designer Tommy Refenes spoke with Dualshockers about what fans could expect from the game once it does make its debut later this spring. Specifically, Refenes spoke…