Pokémon GO is live in select regions

Author: Jason Ganos
Categories: News, Mobile

UPDATE: Pokémon GO is live on iOS in New Zealand and Australia! The U.S. will probably see a release soon. Good news, trainers! Pokémon GO is now live with Google Play in select regions. You can check to see if it’s available in your region. No word yet on iOS…

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Nintendo to attend Gamescom 2016

Author: Bryan Finch
Categories: News, 3DS, Switch, Wii U

Nintendo announced today that it will be attending Gamescom 2016 in Cologne, Germany from August 17th to August 21st. The convention has been taking place since 2009, with Nintendo attending annually since 2010. The show has gone on to become the biggest video game trade show in the world. Last…

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Mario-themed Hot Wheels line announced

Categories: News, Merchandise

Mario Kart has proven that the citizens of the Mushroom Kingdom have no qualms with taking to the road, so Mattel’s announcement of a new series of Super Mario Bros.-themed Hot Wheels should come as no surprise. Hot Wheels hasn’t been a stranger to Mario-themed rides, having released a set…

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First gameplay from Sonic Boom: Fire and Ice

Author: Logan Plant
Categories: 3DS, News

The first five minutes of the upcoming spinoff Sonic Boom: Fire and Ice have been posted to GameXplain’s YouTube page. In classic Sonic fashion, the game kicks off with a beautifully animated cutscene accompanied by cringe-worthy dialogue. It’s here that the game’s new mechanic is introduced: manipulating the environment using…

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Character Column: Zero Escape’s Zero, and how the culprit’s identity isn’t always the biggest twist

Categories: 3DS, Features, Retro

Welcome to the Character Column! Each week, I’ll be taking a look at a different character from Nintendo’s long and esteemed history, and I’ll analyze what makes them interesting, nuanced, or just plain memorable. Whether they’re heroes, villains or NPCs, I’ll explain why they deserve respect or love from the…

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Back in 1995 64 heading to Nintendo 3DS

Author: Tom Brown
Categories: News, 3DS

For many of today’s gamers there is no doubt a strong sense of nostalgia for the PlayStation/Nintendo 64 heyday of low polygon counts and blurry textures. Very few modern games try to capture that aesthetic however, especially compared to the number of games that call back to the 16 and…

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