Second Legends of Localization book covers EarthBound

Categories: Retro, Merchandise

For many years, star translator Clyde “Tomato” Mandelin has been providing fascinating tales of game translation and localization over at www.legendsoflocalization.com. Recently, the website went physical with the release of Legends of Localization: Book 1 – which took a look at the original The Legend of Zelda game on both…

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Happy second birthday, amiibo!

Author: Jason Ganos

It’s been two years since the very first amiibo were released in North America. Since then, we’ve seen over 13 series, cards, plushes, third party figures and crossovers. With the launch of the Switch only months away, it’s safe to say that amiibo are going to be part of our…

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Super Smash Bros. Melee: The Beautiful Game

Categories: Retro, Features

The sport of soccer (football, if you’re not ‘Murican) is sometimes referred to by another name: the beautiful game. Popularized by Pelé, arguably the greatest footballer of all time, it’s a phrase used to describe the fluidity of the sport: the personality the players show on the pitch; the spectacle…

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Two Nintendo fan games no longer Game Awards nominees

Author: Tom Brown
Categories: News

Nintendo has been unusually cutthroat when it comes to fan game creations this year, with the company sending cease and desist messages to the creators of Pokémon Uranium and AM2R (Another Metroid 2 Remake) pretty soon after they became popular forum topics and news posts. That’s why it was more…

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Badge Arcade News: 11/20/16

Categories: 3DS

Pixel Virtual Boy badges rise from the ashes today. Let’s reverse history and help make it the number one system seller of all time! Free play?: Nope, but you can have one of these instead! Practice catcher: All the current Pokémon badges are fleeing the Arcade today, as well as…

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Looking back at Wii Sports

Author: Bobby Soto
Categories: Retro

With today being the 10 year anniversary of the Wii, it also marks the 10-year anniversary of the system’s most famous title: Wii Sports. What was essentially a tech demo, the game’s purpose was to utilize and showcase the new motion control technology that was the staple of the Wii….

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