Pokémon GO Raid Hour for Wednesday, January 21st, 2026

Categories: Guides, Mobile

Raid Hour (also referred to as Legendary Raid Hour) started as an experiment in March 2019. Initially called Legendary Lunch Hour, Niantic set aside one hour on Wednesdays for Trainers to find 5-Star (Legendary) Raids easier by increasing the appearance rates. After further testing, Raid Hour was renamed and rescheduled…

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Pokémon GO Spotlight Hour for Tuesday, January 20th, 2026

Categories: Guides, Mobile

Initially announced on January 31st, 2020, Niantic announced it would begin testing new types of events during February 2020 – Pokémon Spotlight Hour and Mystery Bonus Hour. After testing and user feedback, Niantic combined both events into one and announced what Pokémon and bonuses would be featured in advance. Now,…

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Pokémon GO January 2026 Community Day Guide

Categories: Guides, Mobile

Starting in January 2018, Community Day is a monthly event in Pokémon GO that shines the spotlight on a particular Pokémon. For one day each month, a specific Pokémon will have its spawn rate increased during a block of hours. Also, the Shiny appearance rate for the starring Pokémon will…

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Pokémon GO Max Mondays for Monday, January 19th, 2026

Categories: Guides, Mobile

During the Pokémon GO’s Season of Max Out (Tuesday, September 3rd, 2024 to Tuesday, December 3rd, 2024), Dynamax and Gigantamax Pokémon were added to the game. This mechanic is part of Pokémon’s Generation VIII (Pokémon Sword and Shield) where Pokémon transform into “giant” versions of themselves or even new larger…

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Resident Evil Requiem sees ‘infected blood’ crafting system and return of ink ribbons

Categories: Switch 2, News

Capcom has revealed a slew of intriguing new details regarding Resident Evil Requiem’s various gameplay mechanics. Yesterday’s live Resident Evil Showcase presentation was not for the squeamish, as it showed off the game’s very gory new crafting mechanic. Director Koshi Nakanishi explained how it works, while footage showed protagonist Grace…

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Resident Evil Requiem’s zombies ‘will retain characteristics from when they were alive’

Categories: News, Switch 2

“A new breed of infected” is promised for Resident Evil Requiem, with yesterday’s online Showcase presentation providing new details on the monsters players will face. Director Koshi Nakanishi confirmed that “This time, there are zombies that retain characteristics from when they were alive.” In the gameplay footage shown, a large…

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