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Cuphead: The Delicious Last Course has been quite the feast for Cuphead fans. So much so that this DLC add-on sold a million copies in under two weeks!

Yet, with any game release, there are bound to be some bugs. Studio MDHR has been working away at patching them out since launch and has released a brand new update to tackle a variety of issues. On the studio’s official site, they’ve released a list of all the bugs that have been fixed with The Delicious Last Course’s first patch (with a cute pencil illustration) and thanked the Cuphead community for reporting on these issues.

Here’s the full list of fixes, now available for all platforms:

 

 

  • ​​Revised DLC completion % calculations to better reflect completed progress in the DLC.
  • Fixed bug which caused DLC’s final boss to get locked into certain animations, preventing proper phase progression.
  • Fixed bug which caused the Esther Winchester boss to get locked into certain animations, preventing proper phase progression.
  • Fixed rare bug which caused the Sally Stageplay boss to get locked into certain animations, preventing proper phase progression.
  • Fixed bug preventing boss title cards from rendering when using EU Spanish language.
  • Adjusted “Hearty” achievement to unlock more consistently.
  • Fixed rare bug preventing NPC from giving players coins.
  • Removed unintended Soul Contract from displaying after defeating the King Dice boss.
  • Adjusted scoring conditions for “HP” score on result screen to allow for more consistent and clear scoring. Player HP score is now solely calculated based on remaining HP upon completing a fight.
  • Fixed rare bug which resulted in players losing controller functionality while in Porkrind’s Shop.
  • Fixed bug causing Super Art II for Ms. Chalice and Cuphead/Mugman to function improperly after the DLC’s final boss phase 1-2 transition.
  • Fixed other erroneous player states after DLC final boss phase 1-2 transition.
  • Fixed bug causing Ms. Chalice to remain active in levels despite removing the Astral Cookie charm in post-death equip menu.
  • Fixed bug allowing player to equip and use other charms while still playing as Ms. Chalice.
  • Fixed bug causing Ms. Chalice’s jumping parry collision to not function when near ground collision surfaces in some instances.
  • Fixed minor animation issue with Ms. Chalice during the phase 1-2 transition of The Devil boss.
  • Fixed bug in King of Games Queen boss fight allowing cannonball to spawn after player dies.
  • Fixed bug preventing Glumstone the Giant’s phase 1 ground spike gnomes from activating for Player 2.
  • Fixed bug preventing parrying pink moonshine barrel enemies in the Moonshine Mob boss from counting towards “Parry” category for scoring.
  • Fixed bug allowing players to push Wally Warbles boss completely off screen during Phase 3.
  • Fixed rare bug preventing proper progression through DLC’s introductory cutscene.
  • Fixed rare issues with character collision on Inkwell Isle IV map.
  • Fixed rare issues with character collision on returning to map from certain boss fights.
  • Fixed rare bug preventing HP from properly carrying over between King Dice encounters.
  • Fixed bug causing objects parried after defeating a boss to sometimes contribute to the “Parry” category for scoring.
  • Fixed rare bug causing visual errors on post-death equip menu.
  • Fixed visual layout of control mapping screen for non-16:9 aspect ratios.
  • Fixed various typos and misspellings in DLC game credits.
  • Various audio & SFX tweaks, fixes, and additions.
  • Various minor animation fixes and tweaks

 

Haven’t braved the fight that waits ahead in The Delicious Last Course? You can read our review of the DLC here and see what awaits Cuphead, Mugman, Ms. Chalice, and more!

 

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Written by Jennifer Burch

Illustrator, designer, writer and big Nintendo geek, you can find Jennifer with an N3DS within reach 24/7. As the oldest of three, she has survived many Mario Party, Super Smash Bros. and Mario Kart sessions intact in addition to getting her brothers hooked on some really weird games. (Cubivore anyone?)