In a stunning turn of events so well known for upheaval and revolutionizing the wheel each game, the upcoming ninth generation of Pokémon appears to be doing the unthinkable: having normal Pokémon mechanics, which has never been done before in the history of humanity. They definitely haven’t had the same battle mechanics for 25 years in a row or anything. But text from the official English Pokémon Scarlet and Violet website seems to indicate as such:
Various towns blend seamlessly into the wilderness with no borders. You’ll be able to see the Pokémon of this region in the skies, in the seas, in the forests, on the streets — all over! You’ll be able to experience the true joy of the Pokémon series — battling against wild Pokémon in order to catch them — now in an open-world game that players of any age can enjoy.
Okay, sarcasm aside, it may or may not have been a legitimate wonder if the game would utilize the more catching-oriented systems and loops of the recently released Pokémon Legends: Arceus. And I mean. It barely came out over a month ago. Scarlet and Violet have certainly been in development for a couple years at this point, and while I suppose it was a possibility that they developed its battle system to be concurrent with Legends’… was it ever likely? While the combination of open-world with traditional Pokémon battles will be interesting, it makes a lot of sense that Game Freak isn’t doing away entirely with the core battle system that has lasted a quarter century of tweaking and improvements.
Of course, the real news is that this gives Pokémon fans something else to debate about. But it’s also a day ending in -y so if it wasn’t this they’d probably be arguing about the graphics again. Which they’re probably doing anyway. Oh well. Pokémon Scarlet and Violet are set for release late this year.
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