This isn’t the first time this week we’re hearing about a potential Legend of Zelda: Ocarina of Time remake, but this latest rumor is a doozy. While I personally don’t like writing about speculative thoughts, these latest details have made such an impact that it’s worth discussing to some degree. In a recent podcast hosted by Attack Da Backlog, leaker Nash Weedle made some statements regarding Ocarina of Time that at least present an interesting proposition for a remake.
As Hugo Gaming wrote on Twitter, Nash stated that the Ocarina remake will be more on the scale of something like Final Fantasy 7 Remake, which is a complete reimagining of the original Final Fantasy 7. Nash reportedly heard about the project back in 2022, and it’s been stated the remake is being developed exclusively for Switch 2. Nash also hinted at the game releasing in two parts (one for Young Link and the other for Adult Link), though he later clarified that was more speculative than concrete.

The remake allegedly has Monolith Soft helping with development and will be announced during a June 2026 Nintendo Direct presentation. Nash seems confident it will release at the end of 2026, though if we put this together with yesterday’s rumor, releasing it around the time of the live-action Zelda movie in 2027 would be smarter. It certainly sounds like a massive project, so more time would make sense.
Before you get all excited by this, it should be stated that Nash’s track record isn’t consistent. Anyone can make speculative thoughts about games, and seeing as how Square Enix has had so much success with Final Fantasy 7 Remake, I can see where the train of thought has come from for Ocarina of Time. That said, I think the prospect is ludicrous because a game like Legend of Zelda: Breath of the Wild is about as large as six traditional Zelda games and is a single title. Ocarina doesn’t have enough content to truly justify bloating it out into two games.

Some of the details also don’t add up if we look at the one official Zelda remake Nintendo has done: Legend of Zelda: Link’s Awakening. That game was faithful to a fault, almost, but it only expanded a few sections while leaving everything else the same. Radically rethinking a past game doesn’t seem like a Nintendo move. If anything, I imagine this project will be a new Zelda game that borrows heavily from Ocarina of Time rather than following the same story. If it is the same game, it will probably offer more interactivity with its game world, but keep the same dungeons, items, controls, and cutscenes.
There is a possibility that Nintendo goes back to Ocarina and expands it with elements from Breath of the Wild. While I wouldn’t want another Zelda game of that style so soon, injecting the free-form, open-ended nature of Breath of the Wild into Ocarina of Time would be an interesting change. Mixing traditional dungeons with the ability to explore literally anything whenever you want could make for a true adventure, though expanding the world to be ludicrously massive would go against the tight design of the N64 classic. I’m not sure if I even believe an Ocarina remake is happening, but it supposedly won’t be too long before we find out.
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