After kicking off Nintendo’s Indie World Showcase back in April, Road 96 is quickly approaching its destination – I mean, release date. Today, its “Summer 2021” placeholder date gets a much welcome update. Get ready for this procedural narrative hitchhiking game and its 148,268 route combinations starting on Monday, August 16th.
DigixArt, the game’s developer and publisher, made that announcement today with a release date trailer giving us another glimpse at what the country of Petria has to offer.
The country of Petria has gone to hell. The regime is out of control. Time to escape, head for the border, the free world. The last of your parents’ savings in your pocket, thousands of miles at your feet, and a small hope of crossing the border alive.
Hitchhike your way across the country in the first ever procedural narrative game. Meet memorable characters, discover secrets, learn skills, to help you cross the border to freedom.
Your choices change your adventure, change people, change the world. There are thousands of routes along Road 96. Which one will you take?
- First ever procedural story-driven game : Create your own story.
- Memorable characters, tone and setting : Funny, bizarre, and engaging characters. A beautiful landscape. A dangerous world.
- Multiple endings : The game and ending changes based on how you play.
- Award-winning INDIE team : The creative minds behind Valiant Hearts and Memories Retold.
- Evocative soundtrack FROM SEVERAL ARTISTS including Cocoon, The Toxic Avenger, Robert Parker.
Escape Petria and traverse the world of Road 96 by picking up the game for Nintendo Switch via the Nintendo eShop for $19.96 as well as for PC via various storefronts beginning Monday, August 16th. DigixArt is also offering a “Hitchhiker Bundle” for PC that includes Road 96: Prologue (a “choose your own adventure” game book that takes place 10 years before Road 96) and a 28-track Road 96 OST. This bundle is currently available for purchase via Steam for $14.94 and will include the game at a later date for $29.91.
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