A beloved squad-based FPS from 2005, the remaster of Star Wars: Republic Commando was initially a welcomed addition to the Nintendo Switch library last month. Unfortunately, its launch wasn’t perfect and the game suffered from some technical issues. The big one being an inconsistent framerate, as detailed in our review written by Bryan Finch.
Aspyr was quick to announce an update was in the works and they’ve delivered on their promise. Update 1.0.2 is now available and here are the patch notes posted on Aspyr’s support site:
Update 1.0.2 for STAR WARS Republic Commando is available for Nintendo Switch. The following are the changes found within this update:
- Performance Optimizations
- There were a handful of areas in which the frame rate was lower than expected, most noticeable early in the first level. There were also areas in which the frame rate itself wasn’t impacted, but that the gameplay experience didn’t match. It was important for us to address both, so development went through the game adding additional optimizations. One of these optimizations included adjusting how the game was handling audio, to free up more system resources for performance.
- This had the added benefit of not just improving performance in the areas where it was either low or felt low, but improved the overall performance throughout the entire game.
- Resolved Issues When Rebinding Keys
- We resolved some bugs that were causing the game to not display the proper button prompts or register that specific buttons on the JoyCon were being pressed.
With these fixes in place, it’s a great time to revisit Star Wars: Republic Commando and relive this mid 00’s adventure or play it for the first time.
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