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Team, unite up! Earlier this year, The Wonderful 101 managed to make a comeback on current generation platforms through a successful Kickstarter campaign funding a Remastered edition. Previously the game had been locked away as a Wii U exclusive, but now it’s digitally available on Switch, PlayStation 4, and PC. Ever since the original title’s release though, fans have not stopped clamoring for a follow-up entry.

Recently Jon Cartwright from GameXplain had the opportunity to chat with PlatinumGames producer Atsushi Inaba and game director Hideki Kamiya where he brought up the possibilities of the company developing a potential sequel. To answer Cartwright’s questions regarding a second outing, the two gave the following responses.

Atsushi Inaba: There’s never been a moment that I’ve thought I don’t want to make a sequel to this game. If you’re gonna do a sequel, you’ve gotta always got to do it bigger and better, and can we? We feel that there’s a lot of content and a lot of quality in the original. Right now, we just feel it would be nice if the day comes where we could, but it would be a challenge.

Hideki Kamiya: When I’ve made games in the past I’ve had the tendency to set the volume of the game, the scope of the game to let’s say ten, and then as time passes through development suddenly that ten becomes an eleven, becomes a twelve, becomes a thirteen, becomes a fourteen… I feel that’s how we went with Wonderful 101, and I feel just like Inaba-san is saying, we’d have to, you know, go bigger and better for the next round. So when I think of the word sequel, and I think about the size that we ended up with, with the original, it kind of scares me if we could pass that original hurdle we’ve set for ourselves.

The developers have stated several times in the past that they would consider making a sequel to The Wonderful 101, but that entirely depended on how the remaster performed. While we do not have official concrete sales numbers, the game’s Kickstarter did dramatically exceed the company’s expectations which is always a sign of future hope.


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Written by Marc Kaliroff

Ever since owning a cobalt blue Game Boy Advance, Nintendo is his preferred way of gaming. Marc is a journalist, creative writer, and video producer. While his focus may be on providing news, he spends his days preparing reviews for games of the present and past.