We’re less than ten days away from the release of Xenoblade Chronicles: Definitive Edition onto the Nintendo Switch, and we’re still getting new information about the game and its development courtesy of Weekly Famitsu. Here’s a rundown:
- The new scenario added to the Definitive Edition, Future Connected, will run about 10-12 hours if you run through the story alone and 20 hours if you do side content.
- Takahashi states the scenario could have run longer if they had decided to make it paid DLC, but that would use too many resources that Monolith Soft would rather dedicate to other titles.
- Monolith’s First Production Staff was split into three divisions during development. One worked solely on the Definitive Edition, another focused on an unannounced project, and the third worked on both.
- Since this is a remaster rather than a full-on remake, Monolith wasn’t able to re-record all the music with an orchestra; instead they rearranged tracks and tried to improve the sound quality.
- Compared to Xenoblade Chronicles 2 the DE has better data compression and sound quality, which will hopefully make for a smoother experience.
Xenoblade Chronicles: Definitive Edition releases May 29th. You can pre-order your copy on Amazon today.
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