If you’ve been playing third party games on the Nintendo Switch you may have run into a worrying trend already – developers forcing the player to download sizeable chunks of data before they can play. In a few cases this has likely been down to the publisher not wanting to spend the extra fees upgrading from a 16 GB card to 32 GB, but some modern games simply won’t even fit on either of those carts.

Unfortunately, the trends may continue, as the Wall Street Journal reports Nintendo has delayed giving “outside game developers” 64 GB Switch cartridges till 2019, a shift from the original plans of late 2018.

While it is unlikely many games would require so much space, the equivalent PS4 and Xbox One Blu-Ray limit is 50 GB after all, it still might deter some developers from porting games over. At the very least, we might see Nintendo take advantage of the extra space afforded next year.

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Written by Tom Brown

Whether it’s an exciting new entry in a series long established or a weird experiment meant only for the dedicated, Tom is eager to report on it. Rest assured, if Nintendo ever announces Elite Beat Agents 2, he’ll be there.

Tom Brown