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We’ve all been there, right? We’ll be playing a nice single-player game that’s fun and engaging and we’ll think to ourselves “man, I wish I could play this on my absolutely god awful internet connection. I really need more lag, if not the possibility of being unable to play it at all. Oh, and that way if too many people were playing this single-player game at once, then the servers could get congested and everybody’d be miserable! That’d be so good.” It’s the human condition, really. And Square Enix gave us what nobody – I mean, everybody asked for with Kingdom Hearts Integrum Masterpiece on Switch, which they’re updating to let everybody know just how congested those servers are.

 

 

Man, Squeenix can’t stop making good decisions, can they? I mean last week they sold beloved IPs and studios for peanuts just so they could dive in on the NFT market. A real smart company, this one. Who wouldn’t want to play the legendary, beloved series Kingdom Hearts via the mystical and crappy – er, happy Cloud? Those execs must’ve really misinterpreted folks when they said they love Cloud in KH – they’re talking about Strife, not OnLive (how many of y’all even remember OnLive?) They sure are heartless for this one. 

Anyway, I’ll be waiting for a native Nintendo port as long as it takes. I waited for Kingdom Hearts III, this’ll be nothing in comparison.

 

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Written by Amelia Fruzzetti

A writer and Nintendo fan based in Seattle, Washington. When not working for NinWire, she can be found eating pasta, writing stories, and wondering about when Mother 3 is finally going to get an official localization.