The team at Prideful Sloth are no strangers to creating colorful, cozy, and picturesque games. Their previous Switch title, Yonder: The Cloud Catcher Chronicles, was a seriously cute and relaxing adventure through a nonviolent world. Their quest for coziness is far from over, as the team has officially announced their latest efforts in the form of a new sandbox world-crafting life-management game called Grow: Song of the Evertree.

 

 

Discover a Vibrant Unique World… at Your Own Pace

Find unique places, blooming with fantastic fauna and flora as you are encouraged to explore this beautiful world at your own pace. How do you want to spend your time? Exploring caves and solving puzzles, collecting minerals and flowers, fishing, catching bugs or talking to people… it’s up to you!

 

Grow Your Own Worlds!

Learn to craft World Seeds through Alchemy to generate totally new worlds with unique characteristics. Tend those worlds to rejuvenate them and see how they change and watch as new properties emerge before your very eyes! You can generate unique meadows, deserts, frozen worlds and… oh, well… Alchemy is not an exact science, some seeds may contain unexpected surprises.

 

Meet New People and Create A Community!

Get to know interesting and unique characters, listen to their stories, and help them when they need it. You can make them happier by finding a place for them to stay, helping them land their dream job, or gifting them accessories and decorations.

 

Build the Town of Your Dreams

Grow offers an impressive catalogue of the cutest buildings and structures to create the town you want. Place them freely and customize them to make sure it feels like home!

 

A Beautiful Soundtrack

Enjoy music by games and anime composer, Kevin Penkin. Kevin’s glorious soundtracks have been nominated for a BAFTA award for ‘Florence’, and won Crunchyroll Awards for ‘Made in Abyss’ and ‘Tower of God’

 

Mystery!

Ruins, caves, secret areas… explore and unveil the long-lost knowledge of the Evertree by accessing its very heart.”

 

Cheryl Vance, Game Designer at Prideful Sloth, shared the team’s vision for the game and its cozy and free design philosophy:

 

“With Grow we wanted to create a game that gave the player a sense of adding to the world, rather than taking away from it. This world is a giant garden, a place where you can tend and care for it, guiding it in the direction you wish it to grow. We give you the ability to craft and customise your game experience; to let you determine the pace in which you do it. If you find a cave and get sidetracked from your current objective, that’s ok! If you want to befriend as many critters as you can, that’s ok, too. You are encouraged to play the way you want to, without penalty or pressure.”

 

Grow: Song of the Evertree Will sprout on Nintendo Switch and all other major platforms later this year. The game is currently only available to wish list on Steam, though Prideful Sloth and publisher 505 Games have partnered with #TeamTrees and the Arbor Day Foundation to plant trees for every wishlist in milestone reached on the platform. You can read up on all the details on their efforts on the game’s Steam page.

 

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Written by Marcus Ramirez

A writer and dreamer who loves all things tropical, bright, colorful, and shiny. Marcus is obsessed with Kingdom Hearts and patiently awaits its triumphant return to Nintendo hardware. He has a (totally real) court order that requires him to always have a 3DS or Switch on his person when leaving the house for more than a few hours.

Marcus Ramirez