With a Nintendo Switch release of Crash Bandicoot 4: It’s About Time finally having been announced this week, you may be wondering just how the port will hold up compared to its PlayStation 4 and Xbox One counterparts.

Speaking to Nintendo Life, Toys for Bob Creative Producer Lou Studdert shared a few technical details on the upcoming Switch launch. “The team itself has taken the game and basically done tuning to make sure that it works on the Nintendo Switch, and making sure that it works on the go, works docked and undocked. It’s 720p when undocked, and 1080p when docked. Frame rate is 30.”

The game’s subtitle “It’s About Time” is fairly apt considering it’s taking a little while for Crash’s latest outing to reach Nintendo’s console. So, what was the biggest challenge in bringing it to Switch? “I mean it’s the same challenge as bringing it to any console, honestly,” Studdert says. “There’s just so much content in the game. There are so many levels, there are so many different ways of playing, there’s all these different things to make sure work. So for our engineers, our artists, our QA team, just making sure that it’s a seamless transition, and it performs as well as it did on the consoles we originally launched with. It’s a big undertaking.”
 

 
Crash Bandicoot 4: It’s About Time will release on Nintendo Switch on March 12th, 2021.
 

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Written by Reece Heather

A lifelong Nintendo fan and a longtime editor at Zelda Universe, Reece will forever be grateful that he somehow dodged the Naughty List of Christmas 1998, when Santa delivered the life-changing gift of a Nintendo 64 with Super Mario 64, Banjo-Kazooie, and Mario Kart 64. When he's not playing games, Reece is usually reading Punisher comics, delving helplessly into the weirdest depths of anime and manga, or spending time with his cocker spaniel Gracie -- the goodest girl ever!

Reece Heather