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We’re at last at the end of Monster Hunter’s impressive array of weapons. Capcom has been showing these off to get fans ready for Monster Hunter Rise, and with these last two, the set is complete.



The Hunting Horn, even before I ever started playing, always stood out in these games. One part weapon, one part musical instrument, it’s made for bringing on buffs when the going gets tough.



The Charge Blade on the other hand gives you the speed and stability of a sword and board combo while also letting you bring the pain by combining them into an axe.

Both weapons have new techniques via Silkbind Attacks, as has been the case for all of the Monster Hunter Rise weapons. Whether we’ll see new arms added remains to be seen, but there’ll be plenty to grind away the hours with when Rise and its amiibo release on March 26th.


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Written by Ricky Berg

When he isn’t writing for Nintendo Wire, Ricky’s anticipating the next Kirby, Fire Emblem, or if the stars ever align, Mother 3 to be released. Till then he’ll have the warm comfort of Super Smash Bros. to keep him going.