Announced during The Game Awards 2017, Bayonetta 3’s release date is still in TBD/TBA limbo. Combine this almost 2 ½ year gap of no new announcements and PlatinumGames working on different projects, like the recent release of The Wonderful 101 Remastered for Nintendo Switch, and rumors tend to spawn online. Luckily, Andy Robinson of VGC recently interviewed Atsushi Inaba, head of PlatinumGames, and Hideki Kamiya, director of the Bayonetta series and more, and broached the topic.
Kamiya-san, are you bored of being asked about where Bayonetta 3 is yet?
Kamiya: I’m on Twitter so I see a lot of comments every day. I’m happy that there’s still anticipation for the title, but one thing I would like to address is the trend I’m seeing which is people who are starting to ask if the game has been cancelled. I want you guys to take any concerns you have like that and throw them out the window immediately because we’re still hard at work on it and it hasn’t been cancelled by any means. Please look forward to it!
While the clarification for Bayonetta 3’s status is making the rounds, Inaba and Kamiya touched upon a few other ideas, including wanting to make a Super Smash Bros.-like game featuring characters created and owned by PlatinumGames:
You’ve mentioned before that you’d be interested in putting a Platinum spin on the battle royale genre…
Inaba: When I have a drink with Kamiya-san, we often talk about which ideas it would be nice to make now that we’re in self-publishing and without limitations.
Kamiya: I’ve created a lot of games. I love my characters from Okami, Devil May Cry and Wonderful 101, but because they’re owned by the publisher and not by us, it would be difficult to put them in this sort of Smash Bros.-style battle royale game. If we can grow as our own publisher, it would be nice to be able to put all the characters we created together in a fun product. That’s definitely not coming out tomorrow, but just the dream that we have.
The rest of the interview touches upon a variety of topics, from some insight on The Wonderful 101 Remastered’s Kickstarter process, to opinions on the next generation of consoles, to Microsoft’s Xbox and how it’s perceived in Japan, and more. Luckily, no one was blocked by Kamiya during the interview!
To read the entire piece, you can view it on VGC’s site.
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