When Fire Emblem: Three Houses launches tomorrow, it reportedly won’t come with a “Lunatic” difficulty option straight out the box: Instead, it’ll be added to the game via a post-launch update.

This news comes from Nintendo Everything, which gleaned the information from a translated Famitsu interview with Fire Emblem: Three Houses’ director,  Genki Yokota.

Nintendo of Europe also confirmed the news via a tweet, albeit not calling the mode “Lunatic.”

 

 

Lunatic Mode first appeared in 2010’s Japan-only Fire Emblem: New Mystery of the Emblem for the Nintendo DS.

Since its debut, it also appeared in 2013’s Fire Emblem Awakening and 2016’s Fire Emblem Fates — both for Nintendo 3DS — but skipped out on 2017’s Fire Emblem Echoes: Shadows of Valentia.

It was also available as an unlockable difficulty option in spin-off titles Tokyo Mirage Sessions #FE and Fire Emblem Warriors.

Typically, the mode adds slightly more enemies to maps, increases enemy stats, improves enemy AI, and provides more skills to opponents.

Fire Emblem: Three Houses will launch worldwide tomorrow, July 26th, 2019.

What’re your thoughts on Lunatic Mode coming to Fire Emblem: Three Houses? Let us know in the comments!

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Written by Daniel Dell-Cornejo

Daniel is an editor at Nintendo Wire. Always with his head in the clouds, he is never apart from his creative thoughts – a blessing for an aspiring fiction writer. As a journalist and lifelong gamer, he aims to provide readers with the very best in Nintendo coverage.

Daniel Dell-Cornejo