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The joy of playing a game for the first time after waiting months (or even years) for its release can be quite a thrill. With each disc, cartridge, or download, the journey is different — and so are the feelings. Yet, after beating a game and completing it, what’s next? Over the last few years, the hacking community has been able to find a plethora of gems within game coding that have added to peoples’ playing experiences. Today, Captain Toad: Treasure Tracker proves that it had many more loot finds to collect — and there’s video proof.

SKELUX, a game maker and hacker, has been uploading videos on his YouTube account of his personal finds while digging through a game’s code. His most recent video is all about Captain Toad and showing off some of the 52 levels that weren’t playable in the game.

 

 
Ten are from Super Mario 3D World (Wii U), so that leaves 42 beta and demo levels. For the first video covering this discovery, SKELUX shows off “WholeCakeStage,” “DoubleZoneFlipStage,” and “UndergroundTouchCaveStage.” Keep in mind that he had to do some tweaking to the code, as certain functions were missing. The same went for a variety of debug stages — “Kinopio01,” “Kinopio08,” “KinopioSampleStage,” and “ManyCoin.” Lastly, SKELUX showed off an extremely bare bones model of a sinking ship level.

Want to see more? We certainly do! Captain Toad: Treasure Tracker is a fabulous game and we keep hoping for more adventures with Toad, especially if there are levels of nothing but cakes.

 

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Written by Jennifer Burch

Illustrator, designer, writer and big Nintendo geek, you can find Jennifer with an N3DS within reach 24/7. As the oldest of three, she has survived many Mario Party, Super Smash Bros. and Mario Kart sessions intact in addition to getting her brothers hooked on some really weird games. (Cubivore anyone?)