Ubisoft Montreal’s Child of Light was ported to the Switch last year — when it picked up more good press and sales after its initial 2014 release. Shortly before the port’s release, Creative Director Patrick Plourde teased a sequel in a tweet that showed a script in the corner for “Child of Light II.” But now Plourde feels that it’s not happening, as he tells VGC.

“I don’t know if there’s a Child of Light 2 that is in production, Ubisoft is big, but I’m not working on it,” Plourde said. “Right now, I don’t think there’s a Child of Light 2 being produced… I’m not holding my breath.”

Many of the team members behind the original game have now departed Ubisoft, and despite the fact that Plourde has a plot and concept in mind for his Swan Lake-inspired prequel, it appears that it’s not happening — partially because of Ubisoft’s size and position in the market: “I don’t think it’s the type of game that Ubisoft wants to make…The company is not an adolescent company, it is a mature company. And the other things, in terms of portfolio, it’s still supported — we ported it on Switch and we’re still selling a bunch of copies, but it’s just that right now it’s all about games as a service. We can make money out of it, but you can make more money elsewhere. That’s the problem of not being independent while making this.”

It’s a real shame that a AAA studio can’t find the time and budget to make something more personal. While we can’t see much coming of this soon, perhaps the upcoming live-action Child of Light TV show will boost the property’s collective cultural power to get Plourde’s follow-up greenlit.

 

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Written by Ben Fruzzetti

Gamer, writer and devourer of pasta. Whenever not letting his daydreams run out of control, he can be found writing for Nintendo Wire, playing old JRPGs, or reading sci-fi and fantasy novels and comics.

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