Whenever a new demo is available in the Nintendo eShop, there’s a chance that the Digital Foundry team will dive in and start analyzing the technical aspects. After last week’s Nintendo Direct dropped one for Yoshi’s Craft World (marking Nintendo’s first foray into the Unreal Engine for Switch), John Linneman (@dark1x on Twitter) put it under the tech microscope.

 

 
Publishing a written article at Eurogamer alongside the video, John breaks down what Good-Feel did right in achieving 60fps (both docked and handheld). There are some drawbacks, but as you can see in the video, these aren’t game-breaking compromises.

John does a fabulous job breaking down why certain design choices and implementation of some specific tools from the Unreal Engine makes this crafted world feel real. It’s as though we’re watching an animated film! (Toy Story 3 and its bounce light and color palettes come to mind.)

Yoshi’s Crafted World will be available on the Nintendo Switch starting on March 29th. You can pre-order your copy on Amazon today.

 

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Written by Jennifer Burch

Illustrator, designer, writer and big Nintendo geek, you can find Jennifer with an N3DS within reach 24/7. As the oldest of three, she has survived many Mario Party, Super Smash Bros. and Mario Kart sessions intact in addition to getting her brothers hooked on some really weird games. (Cubivore anyone?)

Jennifer Burch