The Rocket League team has just shared its roadmap for Spring 2018. This year it’s working on a new update schedule that will alternate between Content Updates (new Competitive Seasons, Maps, Events, and DLC) and Feature Updates (Tournaments or Cross-Platform Parties). Those on the team are hoping that this new system allows them to have a more regular update cycle, so that bugs can be addressed more quickly and so that players don’t have to wait so long between Competitive Seasons.

Here’s a list of the major things that the team will be bringing to us this spring:

February

  • February Content Update
    • Competitive Season 7 Begins
    • Competitive Season 6 Rewards
    • New Crate
    • New RLCS Fan Rewards
  • Tournaments Beta
    • Steam public beta for our upcoming Tournaments Feature

March

  • New Licensed Premium DLC
  • Spring Event

Spring (March-April)

  • Spring Feature Update
    • Tournaments
      • Play against other players in bracketed, single elimination tournaments
    • Quality of Life Updates
      • Item Stacking
      • Better Item Filtering, Searching, and Sorting
      • Equip to Blue/Orange Team for Painted Car Bodies
      • New and Expanded Options
        • Packet Send/Receive Rate and Bandwidth Limits
        • “Team Quick Chat Only”
        • Disable “One Minute Remaining”, etc. messages
    • Connection Quality Info
      • See notifications for Packet Loss, Latency Variance, and Server Performance in-game
      • Will help us and the community better differentiate between “server issues” and connection problems
    • Switch Performance & Visual Quality Updates
      • Performance Mode – 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling
      • Quality Mode – Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects

April and Beyond

Once we’re past the Tournaments release we’ll begin talking more about our roadmap for the summer and beyond with posts like these every few months. As a quick reminder, here are some of the features that are still being developed for 2018 release:

  • Cross-Platform Parties
    • Party up and matchmake with players from other (participating) platforms
  • Progression Updates
    • Make XP relevant again
    • Earn Decryptors through play
    • New Banners, Titles, and other rewards for reaching high levels
  • New Arenas
  • New Features
  • Xbox One X – We are now targeting Xbox One X support for late 2018

The most notable points on the list for Switch owners are the Performance & Visual Quality and Cross-Platform Parties updates. I really love how more and more developers are giving console ports the ability to control their graphic settings. I’m the kind of person who prefers to have higher frame rates even at the cost of a lower resolution, so being able to have that choice is always a plus in my book. Cross-Platform Parties would make playing with friends on other platforms that much easier — I simply can’t wait for that.

These updates will be on their way soon enough, with the first batch releasing on February 7th for all platforms.

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Written by Bobby Soto

Bobby is an animator, a voice actor and a writer. He’s a storyteller who's constantly working towards bringing his characters and ideas to life. When he needs an escape from his work, gaming is his go-to activity.

Bobby Soto