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While it’s definitely not the most fondly remembered Sonic game from the early ’90s, Sonic 3D Blast for the Genesis and Saturn saw Sega take the speedy hedgehog in an entirely different direction. Played from an isometric perspective and swapping fast movement for deliberate exploration, it definitely divides opinion to this day.

To perhaps bridge this gap of opinion, Jon Burton, one of the game’s original developers and a founder of Traveler’s Tales, has announced that the game will be getting a “Director’s Cut” of sorts. Check out the announcement video:
 

 
On top of ease-of-use improvements to Sonic’s handling and a few bug fixes, Burton will be patching in a playable Super Sonic and hopes to make the cut Level Editor available to all players.

The Sonic 3D Blast Director’s Cut will be available as a free downloadable patch to the original game. Be sure to follow the developer’s GameHut YouTube channel for more updates as they come in.

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Written by Tom Brown

Whether it’s an exciting new entry in a series long established or a weird experiment meant only for the dedicated, Tom is eager to report on it. Rest assured, if Nintendo ever announces Elite Beat Agents 2, he’ll be there.