Playtonic Games is skipping E3 this year; instead, the company’s releasing some awesome info about Yooka-Laylee’s upcoming patch. Of course, the game isn’t out for Nintendo Switch yet, but included in this batch of news is an update about the status of the game’s release.

From Playtonic Games:

“As our first significant game update nears completion, we will soon be entering the Nintendo Switch-specific testing phase. And hopefully, if our test team doesn’t break it too badly, we’ll be in a position to deliver you a final release date shortly after.

We’re also pleased to confirm that all of the important additions and changes contained in our upcoming game update will be included on day one in the Nintendo Switch version of Yooka-Laylee, in addition to the ability to play on the go!

Thanks again for your patience. We’re looking forward to putting Yooka-Laylee for Nintendo Switch in your hands!”

Good things come to those who wait after all. This upcoming patch is fixing a great deal of issues while adding some new content and options. The “Yooka-Laylee Spit ‘N’ Polish Update” includes the following:

  • Brand new pause menu music
  • New optional camera mode with minimal assist
  • Pagies have added signposts to Hivory Towers to help guide players to new worlds
  • Design tweaks to all arcade games
  • Speed improvement to scrolling through Totals Menu
  • New option for shorter ‘gibberish’ voice sound FX
  • New speech volume option
  • New ability to speed through dialogue by holding Y
  • Cut-scenes can now be skipped with Y
  • New moves section added to pause menu, with image guide
  • Camera design improvements throughout game (less scripted cameras, door cams now appear behind player etc)
  • Restart option added in the pause menu during arcade games and Kartos challenges
  • ‘Sonar-able’ objects now have more clear visual identity
  • Laser move no longer requires player to crouch
  • Minecart control improvements and new visual effects
  • Transformation control improvements
  • Improved first-person aiming controls
  • New first-person aiming control options added
  • Improved flying controls
  • When transformed, collecting butterflies now restores energy
  • Hunter tonic now tracks the last 30 Quills and Casino Tokens, in addition to the Health and Power Extenders. It will also whistle at the location of the closest rare collectable.
  • Health UI is now always visible when low
  • Design tweaks in various areas (Black Hole in One, Gloomy Gem Grotto etc)
  • New icons added for keyboard/mouse controls
  • Improved Rampo boss fight
  • Added PC Display Settings to the in-game pause menu
  • Performance improvements
  • Audio improvements

This update will be available in the coming weeks. The sooner it’s out, the sooner the team can work on the Nintendo Switch version. We can’t wait!

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Written by Jennifer Burch

Illustrator, designer, writer and big Nintendo geek, you can find Jennifer with an N3DS within reach 24/7. As the oldest of three, she has survived many Mario Party, Super Smash Bros. and Mario Kart sessions intact in addition to getting her brothers hooked on some really weird games. (Cubivore anyone?)

Jennifer Burch

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  1. stephen Davis says:

    I have been waiting for this game to come out on the nintendo switch this whole time and frankly no news is getting me angry. This game came out in April for every other system. Yet we don’t have a ball park for the switch they keep stringing us along. I am fed up with the hope of it coming out for the switch at all. Without even a guess of it coming out especially within the next three month I am about to say this game doesn’t need to be purchased. By the time it comes out there will be nothing special about it at all. It will be old news. On this one you guys have failed your consumers and you have failed them hard. A disappointment all around. I hope you can pick yourselves up from this mess. But for me I have lost faith completely. Extremely heart broken.

    Rating: 1
    Reply →
  2. D Smoov says:

    Game sucks. May as well cancel this garbage and move on to developing a competent IP.

    Rating: 1
    Reply →