Only a day after the launch of the Kickstarter campaign for the tentatively titled Project Rap Rabbit, in which the Nintendo Switch version was a $4.95 million stretch goal, fan demand forced the team to reconsider the game’s order of goals.

The team, in a lengthy Kickstarter update post, stated that “overwhelming demand for Project Rap Rabbit on Nintendo Switch” caused those developing the game to reconsider the order of the goals. Alongside this change, the team also asked for input regarding the stretch goals fans would like to see.

“When we begin to approach the point at which our Nintendo Switch edition is due to be funded, we will be reaching out to our community via surveys to see which of our Stretch Goals you want to see next,” the post reads.

The Xbox One version, which was previously a $3.1 million stretch goal, is now up in the air, with the team wanting feedback from fans on whether or not they’re interested in that version.

It’s extremely interesting to see just what a powerhouse the Switch has become in terms of popularity in such a short amount of time.

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Written by Bryan Finch

A video editor by trade, Bryan Finch is a lifetime Nintendo fan, and he loves writing about his passions. He also spends too much time playing and watching fighting games. Bryan enjoys​​ movies, comics, cooking with his wife, and the idea of Elite Beat Agents 2.

Bryan Finch

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