Breath of the Wild’s open world experience has been embraced and praised by fans and critics over the last few weeks, ever since the release of the game. And while it comes to no surprise, we can’t help but totally bask in the greatness of the vast wildlands that are offered in the new Zelda game. Truth be told, the tremendous expanse has come to define the gameplay in just about every way, and it sounds like the impact of this new offering from Nintendo may become a more permanent fixture in the revered series.

Zelda producer and manager Eiji Aonuma recently made this statement in an interview with Famitsu:

 

 
Here’s a rough translation of the portion of the interview that discusses Breath of the Wild’s open world:

Famitsu: Making the next Zelda game might be more difficult if you choose to make it an open air game. What will evolve open air? How will you make future dungeons? What will the next Zelda title be like?

Aonuma: I think that, in the future, open air games will be the standard for Zelda.

While we can’t say that the open world will always be present in all future installments, the fact that someone so renowned and impactful in Zelda’s long history has made such a strong and affirmative statement speaks volumes.

We’re very much looking forward to learning more about the development team’s feelings and plans about the presence of “open air” in the series, and we’ll make sure to report back with any news regarding this as soon as it becomes available.


Source: Famitsu | Via

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Written by Lauren Ganos
Creative Director, Managing Editor

Designer and writer by day, gamer by night, Lauren dreams big when it comes to creative endeavors. Perhaps that's why she's taken on the roles of creative director and managing editor for Nintendo Wire. If she had a video game superhero alias, it might just be The Visionary, a true keeper of imaginative order.

Lauren Ganos