The Nintendo Switch seems to be built around the user getting expandable memory by way of a Micro SD card, assuming they will be shelling out for digital games. The on-board storage is a relatively minuscule 32gb, after all.

This does raise some questions regarding load times, however, so Eurogamer’s Digital Foundry set out to investigate. They tested the biggest Switch game out so far, The Legend of Zelda: Breath of the Wild, loading in a variety of locations across all three storage mediums.

What they discovered was that the physical cart loads the slowest, with SD cards having a slight edge. Surprisingly, the internal storage resulted in the fasted load times, sometimes shaving off five seconds.

Unfortunately, to enjoy these faster load times, it’s a little finicky making a game download directly to your console’s internal storage, as the default directory is the Micro SD card if one is inserted. You’d have to remove the Micro SD and then initiate the download, wait for it to complete and then re-insert.

Thankfully these load time discrepancies aren’t too major, but it’s always good to know!

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Written by Tom Brown

Always excited to see something a little bit different, Tom is ready to report on games of all shapes and sizes, whether they be wonderful or weird (or, better yet, both.) Rest assured, if Nintendo ever announces Elite Beat Agents 2, he’ll be there.

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