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More and more news regarding the updates made to Mii Maker on the Switch are surfacing, and we’ve been noticing a few fun new changes people have been sharing via social media. While no majorly drastic differences have been made, there are at least a couple notable updates worth having a look at.

Overall changes

First and foremost, the most noticeable difference about Mii Maker is that users are no longer prompted to create Miis upon booting up their new systems. The option to create one is still offered, but doing so is not required in order to have an account.

The Mii Maker interface itself appears to reflect the same, simplistic design of all previous versions of the application. As far as presentation goes, the layout is extremely spacious and not as condensed as it once was. Also, rather than browsing from page to page, with only 12 or so options offered per page, users can now continuously scroll through options without switching screens.

Upon starting a new Mii, three options are provided. Create Mii and Select Mii are replaced with the following:

1. Start from Scratch
2. Choose a Look-Alike
3. Copy Mii from amiibo

New color options

The most notable difference in several Mii making categories is the additional color palette that’s now being offered. Instead of only having a handful of options consisting of primarily natural colors, Nintendo’s now giving us the ability to change certain features to more vibrant, unnatural colors by clicking on the All Colors button. Doing so will offer you a whopping 100 options to pick from. From hot pink to lime green, hair, beards and glasses can now be as funky and personality-filled as users want them to be on their Miis.

Sadly, the wide array of colors does not extend to the Mii’s Favorite Color, which basically sets the default clothes for users’ Miis. The very same 12 color palette we’ve used for years is provided.

The future

Overall, Nintendo’s kept Mii Maker pretty basic in terms of design and functionality. With Miis removed from the forefront, this makes us wonder what the company has in store for its very distinct avatars in the future. We’ve been seeing games like Tomodachi Life, Miitomo and Miitopia (Japan only) embrace and focus on the quirky character representations a lot these past few years, so it will definitely be interesting watching what new avenues they’ll be utilized in/with from here on out.

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Written by Lauren Ganos
Creative Director, Managing Editor

Designer and writer by day, gamer by night, Lauren dreams big when it comes to creative endeavors. Perhaps that's why she's taken on the roles of creative director and managing editor for Nintendo Wire. If she had a video game superhero alias, it might just be The Visionary, a true keeper of imaginative order.