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From a technical perspective the Nintendo Switch is something of a marvel – boasting a unique Nvidia chip that allows support for modern engines like Unreal and Unity in a small form-factor, albeit at the price of battery life.

Shigeru Miyamoto recently discussed the tech with a gathering of investors where he revealed that Nintendo’s own internal studios have benefited from the support, allowing for greater ease of development. He states “Nintendoʼs software developers have mastered state-of-the-art technologies such as Unreal engine, and their skills can now be compared with those of Western developers.”

While Miyamoto doesn’t confirm any future Nintendo games will use the engines, fellow Nintendo employee Shinya Takahashi brings up the noteworthy shift in perspective for the company, as in the past creating their own development tools was a “high priority.” It sounds more like Nintendo will be using its gained knowledge to bring more developers to the Switch, by realizing “an environment in which a variety of different third-party developers are able to easily develop compatible software.”

Here’s hoping we see some announcements soon.


Source: VentureBeat

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Written by Tom Brown

Whether it’s an exciting new entry in a series long established or a weird experiment meant only for the dedicated, Tom is eager to report on it. Rest assured, if Nintendo ever announces Elite Beat Agents 2, he’ll be there.