Ever since the Switch trailer was first released last week, people have been eager for more information regarding anything involved with the console and montage of segments showcased within the the three minute video. This next bit of news gives us an interesting insight on how Nintendo incorporated all the games the actors played: The footage shown wasn’t actually being played by actors in real time– Nintendo added it in post-production.

Twitch streamer Dickhiskhan was one of the actors who took part in the trailer’s production, and through a GameXplain interview, he stated that all of the actors merely held dummy units when filming in mid-September. To prepare for shooting, actors who played certain games, like Splatoon for instance, were allowed playtime with the games. Doing so gave them deeper insight to how they should convey reactions to the games. Dickhiskhan pointed out that security was tight during the entire process, and the name of the console was only revealed to the actors taking part in filming right before recording. Until that point, however, the console’s name was covered up with black tape.

Eurogamer reached out to Nintendo to get some clarification on the background of the trailer’s production. Here’s the response they received:

“This video is all about explaining how the Nintendo Switch works. We wanted to convey in a self-contained video how Nintendo Switch represents a new era for video game systems enjoyed in front of a TV, by letting gamers play anywhere, anytime, with anyone they choose. It adds the mobility of a portable system to the power of a home gaming system.

At a later date, before the March launch, we’ll be talking about things like exact launch date, and of course, the games. You shouldn’t assume what you saw on the video represents actual game footage and further specifics on first-party games will be provided later.”

Also, to be fair, Nintendo was up front about footage with the audience from the get-go. The trailer included the disclaimer: “Game footage not final, graphics and features subject to change.”

As expected, we’ll need to wait longer to get official confirmation from Nintendo when it comes to games for the Switch. Until then, if you’re eager to get your hands (er, ears) on more information about the trailer, watch Dickhiskhan’s full interview with GameXplain here:

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Written by Lauren Ganos
Creative Director, Managing Editor

Designer and writer by day, gamer by night, Lauren dreams big when it comes to creative endeavors. Perhaps that's why she's taken on the roles of creative director and managing editor for Nintendo Wire. If she had a video game superhero alias, it might just be The Visionary, a true keeper of imaginative order.

Lauren Ganos