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We’re just one day away from the launch of The Legend of Zelda: Echoes of Wisdom, and Nintendo is celebrating by releasing a four-part interview with the game’s developer, Grezzo conducted by the legendary Eiji Aonuma. In today’s segment, director Satoshi Terada discusses the massive scope of the game, confirming that the world map is an impressive eight times larger than Link’s Awakening!

 

Terada: Yeah, we’ve been involved since The Legend of Zelda: Ocarina of Time remake, so everyone has great respect for the series. Many of the staff love it and have played the games many times over. So even now, when making a new top-down game in the series, we’re always thinking about how we can bring that “Legend of Zelda-like” feeling to the game. However, we packed in so many things we wanted to do to create this “Legend of Zelda-like” feeling, and the map ended up eight times the size of The Legend of Zelda: Link’s Awakening. (Laughs)

Eight times the size?! That’s pretty extensive.

Aonuma: At first it was four times the size, but then, before we knew it… (Laughs) However, although the map has become much larger, the feeling of a top-down Legend of Zelda game, where you can easily enjoy gameplay in a compact world, is still there, so it isn’t intimidating to explore. So, you’ll be able to play with a slightly different feeling compared to the vast worlds of The Legend of Zelda: Breath of the Wild or The Legend of Zelda: Tears of the Kingdom.

 

For more info, check out the full interview series right here. The Legend of Zelda: Echoes of Wisdom launches on Nintendo Switch tomorrow, September 26th!

 

The Legend of Zelda: Echoes of Wisdom pre-order guide

 

 

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Written by Jason Ganos

Nintendo super fan since birth, Jason is the creator of Amiibo News and editor-in-chief at Nintendo Wire. One of his life goals is to provide the latest Nintendo news to fellow gamers with his natural know-how.