The original Metal Gear Solid was revolutionary in a bunch of ways but one of the most understated aspects of the title was the ways in which it broke the fourth wall, mostly thanks to Foxhound’s resident psychic, Psycho Mantis.
One moment in particular comes in his pre-fight monologue where he reads the player’s memory card to reference what they’ve been playing. Naturally this is a bit difficult to do when half of those games haven’t been ported to modern systems, but the upcoming Master Collection appears to have a fix…
As spotted at Tokyo Game Show by Twitter user HEITAIs, the Master Collection port of Metal Gear Solid has an extra menu in the options where you can essentially craft your own PlayStation memory card of Konami game saves. Only the Japanese version has been documented so far, which will include easter eggs for Snatcher, Policenauts, and more besides.
Yes Master Collection MGS1 had the ability for users to create any save data of Konami's PS1 games not released on PS5 or Switch to recreate the memory card loading of the Psycho Mantis battle.
The JP version allows you to create save data for Policenauts, Snatcher, etc., pic.twitter.com/vb9eq4XEGz
— 兵隊 (@HEITAIs) September 23, 2023
The English version had a different (and smaller) selection of titles that Psycho Mantis could reference so we’ll just have to see how this feature is implemented in the localizations, but at the very least it means players can enjoy one of the quirkier parts of the series’ history.
The Metal Gear Solid Master Collection will launch on October 24th, 2023.