Games are getting announced and showcased in droves this E3 weekend, coming in all budgets and styles. You’ve got your AAA blockbuster franchise entries standing side by side with experimental indies, but what if I told you there’s a way to combine both of those ideas? That’s what we’ve got here thanks to Nintendo’s just-released Game Builder Garage, and a game creator I’m sure you’ve heard of before.
『ナビつき! つくってわかる はじめてゲームプログラミング』(Game Builder Garage)発売おめでとう!!
試しにゲーム作ってみました。
射撃と加速が同じボタンになっています。#はじめてゲームプログラミング pic.twitter.com/HUHeVtInY5— 桜井 政博 / Masahiro Sakurai (@Sora_Sakurai) June 13, 2021
Masahiro Sakurai may seem like he never takes a break when it comes to Super Smash Bros. development, but here he is trying out Game Builder Garage for himself. He’s put together a small scale shoot ’em up style boss, tying acceleration and firing to the same button for the playable ship.
Aspiring developers and programmers can flex their own creativity with Nintendo’s Game Builder Garage tool kit now only on the Nintendo Switch.
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