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The recent indie Metroidvania title Iconoclasts is making its way to Switch sometime this year, after previously releasing on PC, PS4, and Vita. In addition to the base game, it will include brand new difficulty settings and a boss rush mode (which will also be added to the other versions upon release).

 

 
Developed my one man, Joakim Sandberg, over a period of seven years, Iconoclasts follows the tale of Robin, a would-be mechanic thrust into conflict in a sci-fi world fraught with personal conflict. Players will travel across the landscape in classic Metroidvania style, acquiring items to explore more, and figure out why the world is going nuts.

The game released to nigh universal acclaim a few months ago, so look forward to the Switch version when it drops sometime in 2018.

 

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Written by Amelia Fruzzetti

A writer and Nintendo fan based in Seattle, Washington. When not working for NinWire, she can be found eating pasta, writing stories, and wondering about when Mother 3 is finally going to get an official localization.