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Today was the first day Super Mario Run was available as a demo at Apple stores around the U.S. We headed to our local store to test it out on the iPad, and we actually made it through all the available levels. It was great time!

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Written by Lauren Ganos
Creative Director, Managing Editor

Designer and writer by day, gamer by night, Lauren dreams big when it comes to creative endeavors. Perhaps that's why she's taken on the roles of creative director and managing editor for Nintendo Wire. If she had a video game superhero alias, it might just be The Visionary, a true keeper of imaginative order.