So after more than a year of continued support, development for Super Smash Bros. for Wii U and 3DS is coming to a close. In a presentation last night we were treated by Sakurai to the last few announcements, and they were big!

The presentation opened with a treat for Fire Emblem fans, with Corrin, the protagonist of the upcoming Fire Emblem Fates, making the cut, complete with unique dragon attacks. Corrin won’t be available until next February, unfortunately, but you can read more about them here.

Corrin-Illustration

Next, Sakurai touched base on Cloud, who is available right now! Details on his unique Limit Break combat style were given, and we got to see even more of the Midgar stage and its phenomenal Summon attacks.

Cloud-Illustration-5M

But what is a Super Smash Bros. DLC announcement without an array of Mii costumes? Luckily, the development team at Sora has expanded the wardrobe even more. The Geno outfit is perhaps the most significant inclusion, but the costumes of characters from the Sonic and WarioWare series are sure to please.

MiiFighters

The final bombshell of the show was none other than everyone’s favorite sassy witch, Bayonetta. With her Wicked Weave attacks, time stopping powers and dual wielded pistols, she’s definitely bringing something different to the Smash Bros. arena. She won’t be available until February either, but we have more details on her here.

Bayonetta-Illustration

Of course, what Smash Bros. Presentation would be complete without amiibo? We got a sneak peek at the upcoming figures of Roy, R.O.B. and Ryu, plus confirmation that we’ll be seeing Cloud, Corrin and Bayonetta amiibo in the near future!

To finish off the stream, Sakurai sincerely thanked not only the fans but also all of the developers who created the iconic characters who made it into the game.

HappySakurai

No, thank you, Mr. Sakurai!

We’ve seen 58 fighters, 84 stages, 507 music tracks, and over 700 trophies in both versions of the game. Really, I think it’s fair to say Sakurai and his team of developers deserve to take a much needed rest!

For the rest of us, let’s keep brawling!

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Written by Tom Brown

Whether it’s an exciting new entry in a series long established or a weird experiment meant only for the dedicated, Tom is eager to report on it. Rest assured, if Nintendo ever announces Elite Beat Agents 2, he’ll be there.

Tom Brown