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Thanks to a recent ESRB rating for The Legend of Zelda: Echoes of Wisdom, we may have learned a detail that Nintendo was trying to save as a surprise. While the marketing for Echoes of Wisdom has focused entirely on Zelda’s role as the protagonist, she might actually be sharing that spotlight with series stalwart Link. This would make sense considering the trailer starts with Link battling Ganon, but I don’t believe anyone expected Link to be controllable for any significant portion of this game.

 

 

“This is an adventure game in which players assume the role of Zelda as she attempts to dispel rifts throughout Hyrule and rescue Link,” reads the description. “From a ¾-overhead perspective, players explore various environments while fighting stylized enemies (e.g., humans, creatures). As Link, players use a sword and arrows to defeat enemies; Zelda can use a magic wand to summon creatures (e.g., wind-up knights, pig soldiers, slime) for battle. Some enemies can be defeated by being set on fire; other creatures dissolve into mist when defeated. Battle sequences are somewhat frenetic, with several enemies attacking/fighting at once.”

 

 

Now, as I surmised above, maybe players will only control Link during the introductory sequence of the game. With Nintendo firmly promoting Zelda as the protagonist, it wouldn’t make sense to suddenly introduce the ability to swap characters partway through the game. It could also be that the final dungeon sees the duo team up for the ultimate showdown. Whatever the case, Link will allegedly be playable in some capacity for Echoes of Wisdom.

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Written by Peter Glagowski

Peter has been a freelance gaming and film critic for over seven years. His passion for Nintendo is only matched by the size of his collection.