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No sooner did Nintendo confirm that the Switch 2 utilizies DLSS and will support ray-tracing that Nvidia has now given us a breakdown of the CPU and GPU the console will contain. While there aren’t raw numbers to compare against Nintendo’s rivals, we do know that not only are DLSS and ray-tracing supported by the system, its portable screen actually features G-Sync technology to eliminate screen tearing.

In a rather short blog over on Nvidia’s website, the company took to hyping up the tech inside of the Switch 2 and started with the most obvious: the console supports 4K output resolution, will feature 1080p 120 FPS in handheld, and has HDR support for improved color and detail. Then we get to the real good bits: the Switch 2 utilizes DLSS to upscale visuals while increasing performance and will have full ray-tracing capability.

 

 

According to Nvidia, the Switch 2 will feature 10x the graphics performance of the current Switch, most of which is likely aided by DLSS. The specific model of DLSS the console uses isn’t listed, but Nvidia notes that the tensor cores in the Switch 2 GPU are balanced around delivering quality AI upscaling while keeping power consumption efficient. The console’s display will also be VRR capable with G-Sync, which is a godsend on PC for unlocking frame rates and keeping the action smooth.

The tensor cores of the GPU will also be put to use for GameChat by enabling face tracking and background removal for video conferencing. This is actually similar to the Nvidia Broadcast App on PC, which utilizes RTX features to produce clearer audio and even incorporates eye-tracking to make it appear as if your eyes are always looking at the camera. It’s neat, for sure, though I don’t know that it counts as a selling point for the Switch 2.

 

More Switch 2 news

 

Nintendo Switch 2: Hardware, pricing, release date – Everything you need to know

 

Nintendo will be introducing a Switch 2 Game-Key Card just to confuse us even more

 

Take a look at all the currently known Mario Kart World courses

 

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Written by Peter Glagowski

Peter has been a freelance gaming and film critic for over seven years. His passion for Nintendo is only matched by the size of his collection.